July 30 message. China Game Industry Report revealed that the data show that from January to June 2014, the Chinese game market, the actual sales revenue reached 49.62 billion yuan, an increase of 46.4%, which contributed revenue of the first ultra-mobile gaming web game; Chinese game the number of users reached 400 million people , an increase of 9.5%.
The report notes that in January-June Chinese game market (including the online game market, the mobile gaming market, stand-alone game market, etc.) the actual sales revenue reached 49.62 billion yuan, an increase of 46.4%. Among them, the game client revenue contributed 25.57 billion yuan, 12.52 billion yuan contribution of mobile games, ranking second, web games contribute 9.18 billion, ranking third. In the last year, mobile games and web games sales were 2.53 billion and 5.34 billion.
The data also show that Chinese mobile games (including mobile network games and mobile single game) the number of users of about 330 million people, an increase of 89.5%. Actual sales revenue 12.52 billion yuan, an increase of 394.9%. As of the end of June 2014, China, the Top 100 best-selling iOS products, the largest number of role-playing products, accounting for 30.8%; real-time strategy accounted for 19.8%; Action Show 15.4%; cards category accounted for 11.0%.
Source: Sina Technology
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